vue使用recorder.js实现录音功能

关于vue使用recorder.js录音功能,供大家参考,具体内容如下

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1, 引入外部js文件

import { HZRecorder} from ‘…/…/utils/HZRecorder.js';

js文件内容

export function HZRecorder(stream, config) {
  config = config || {};
  config.sampleBits = config.sampleBits || 16;   //采样数位 8, 16
  config.sampleRate = config.sampleRate || 16000;  //采样率16khz

  var context = new (window.webkitAudioContext || window.AudioContext)();
  var audioInput = context.createMediaStreamSource(stream);
  var createScript = context.createScriptProcessor || context.createJavaScriptNode;
  var recorder = createScript.apply(context, [4096, 1, 1]);

  var audioData = {
    size: 0     //录音文件长度
    , buffer: []   //录音缓存
    , inputSampleRate: context.sampleRate  //输入采样率
    , inputSampleBits: 16    //输入采样数位 8, 16
    , outputSampleRate: config.sampleRate  //输出采样率
    , oututSampleBits: config.sampleBits    //输出采样数位 8, 16
    , input: function (data) {
      this.buffer.push(new Float32Array(data));
      this.size += data.length;
    }
    , compress: function () { //合并压缩
      //合并
      var data = new Float32Array(this.size);
      var offset = 0;
      for (var i = 0; i < this.buffer.length; i++) {
        data.set(this.buffer[i], offset);
        offset += this.buffer[i].length;
      }
      //压缩
      var compression = parseInt(this.inputSampleRate / this.outputSampleRate);
      var length = data.length / compression;
      var result = new Float32Array(length);
      var index = 0, j = 0;
      while (index < length) {
        result[index] = data[j];
        j += compression;
        index++;
      }
      return result;
    }
    , encodeWAV: function () {
      var sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
      var sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
      var bytes = this.compress();
      var dataLength = bytes.length * (sampleBits / 8);
      var buffer = new ArrayBuffer(44 + dataLength);
      var data = new DataView(buffer);

      var channelCount = 1;//单声道
      var offset = 0;

      var writeString = function (str) {
        for (var i = 0; i < str.length; i++) {
          data.setUint8(offset + i, str.charCodeAt(i));
        }
      }

      // 资源交换文件标识符 
      writeString('RIFF'); offset += 4;
      // 下个地址开始到文件尾总字节数,即文件大小-8 
      data.setUint32(offset, 36 + dataLength, true); offset += 4;
      // WAV文件标志
      writeString('WAVE'); offset += 4;
      // 波形格式标志 
      writeString('fmt '); offset += 4;
      // 过滤字节,一般为 0x10 = 16 
      data.setUint32(offset, 16, true); offset += 4;
      // 格式类别 (PCM形式采样数据) 
      data.setUint16(offset, 1, true); offset += 2;
      // 通道数 
      data.setUint16(offset, channelCount, true); offset += 2;
      // 采样率,每秒样本数,表示每个通道的播放速度 
      data.setUint32(offset, sampleRate, true); offset += 4;
      // 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8 
      data.setUint32(offset, channelCount * sampleRate * (sampleBits / 8), true); offset += 4;
      // 快数据调整数 采样一次占用字节数 单声道×每样本的数据位数/8 
      data.setUint16(offset, channelCount * (sampleBits / 8), true); offset += 2;
      // 每样本数据位数 
      data.setUint16(offset, sampleBits, true); offset += 2;
      // 数据标识符 
      writeString('data'); offset += 4;
      // 采样数据总数,即数据总大小-44 
      data.setUint32(offset, dataLength, true); offset += 4;
      // 写入采样数据 
      if (sampleBits === 8) {
        for (var i = 0; i < bytes.length; i++, offset++) {
          var s = Math.max(-1, Math.min(1, bytes[i]));
          var val = s < 0 ? s * 0x8000 : s * 0x7FFF;
          val = parseInt(255 / (65535 / (val + 32768)));
          data.setInt8(offset, val, true);
        }
      } else {
        for (var i = 0; i < bytes.length; i++, offset += 2) {
          var s = Math.max(-1, Math.min(1, bytes[i]));
          data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
        }
      }

      return new Blob([data], { type: 'audio/wav' });
    }
  };
  //开始录音
  this.start = function () {
    audioInput.connect(recorder);
    recorder.connect(context.destination);
  }

  //停止
  this.stop = function () {
    recorder.disconnect();
  }

  //获取音频文件
  this.getBlob = function () {
    this.stop();
    return audioData.encodeWAV();
  }

  //回放
  this.play = function (audio) {
   var blob=this.getBlob();
   // saveAs(blob, "F:/3.wav");
   audio.src = window.URL.createObjectURL(this.getBlob());
  }

  //上传
  this.upload = function () {
   return this.getBlob()
  }

  //音频采集
  recorder.onaudioprocess = function (e) {
    audioData.input(e.inputBuffer.getChannelData(0));
    //record(e.inputBuffer.getChannelData(0));
  }

}

2、vue组件的mount中初始化调用麦克风工具

mounted() {
 this.$nextTick(() => {
 try {
 
 window.AudioContext = window.AudioContext || window.webkitAudioContext;
 navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia;
 window.URL = window.URL || window.webkitURL;
 
 audio_context = new AudioContext;
 console.log('navigator.getUserMedia ' + (navigator.getUserMedia ? 'available.' : 'not present!'));
 } catch (e) {
 alert('No web audio support in this browser!');
 }
 
 navigator.getUserMedia({audio: true}, function (stream) {
  recorder = new HZRecorder(stream)
  console.log('初始化完成');
  }, function(e) {
  console.log('No live audio input: ' + e);
 });
 })
},

3、methods 调用

 readyOriginal () {
  if (!this.isVoice) {
  
  recorder && recorder.start();
  this.isVoice = true
  } else {
  this.isVoice = false
  
  recorder && recorder.stop();
  setTimeout(()=> {
   
   var mp3Blob = recorder.upload();
   var fd = new FormData();
   fd.append('audio', mp3Blob);
   this.$http({
   header: ({
    'Content-Type': 'application/x-www-form-urlencodeed'
   }),
   method: 'POST',
   url: 'url',
   data: fd,
   withCredentials: true,
   }).then((res) => { 
   // 这里做登录拦截
   if (res.data.isLogin === false) {
    router.replace('/login');
   } else {
    if (res.data.status === 200) {
    console.log('保存成功')
    } else {
    this.returnmsg = '上传失败'
    }
   }
   })
  },1000)
  }
 },

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持创新互联。


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