kubernetes与CNIPlugin的集成方法是什么
本篇内容主要讲解“kubernetes与CNI Plugin的集成方法是什么”,感兴趣的朋友不妨来看看。本文介绍的方法操作简单快捷,实用性强。下面就让小编来带大家学习“kubernetes与CNI Plugin的集成方法是什么”吧!
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libcni
cni项目提供了golang写的一个library,定义了集成cni插件的应用需调用的cni plugin接口,它就是libcni。其对应的Interface定义如下:
libcni/api.go:51 type CNI interface { AddNetworkList(net *NetworkConfigList, rt *RuntimeConf) (types.Result, error) DelNetworkList(net *NetworkConfigList, rt *RuntimeConf) error AddNetwork(net *NetworkConfig, rt *RuntimeConf) (types.Result, error) DelNetwork(net *NetworkConfig, rt *RuntimeConf) error }
CNI Plugin在kubelet管理的PLEG中何时被调用
kubelet Run方法方法中会最终调用syncLoopIteration函数,由它通过各种channel对pod进行sync。
pkg/kubelet/kubelet.go:1794 // syncLoopIteration reads from various channels and dispatches pods to the // given handler. // // Arguments: // 1. configCh: a channel to read config events from // 2. handler: the SyncHandler to dispatch pods to // 3. syncCh: a channel to read periodic sync events from // 4. houseKeepingCh: a channel to read housekeeping events from // 5. plegCh: a channel to read PLEG updates from // // Events are also read from the kubelet liveness manager's update channel. // // The workflow is to read from one of the channels, handle that event, and // update the timestamp in the sync loop monitor. // // Here is an appropriate place to note that despite the syntactical // similarity to the switch statement, the case statements in a select are // evaluated in a pseudorandom order if there are multiple channels ready to // read from when the select is evaluated. In other words, case statements // are evaluated in random order, and you can not assume that the case // statements evaluate in order if multiple channels have events. // // With that in mind, in truly no particular order, the different channels // are handled as follows: // // * configCh: dispatch the pods for the config change to the appropriate // handler callback for the event type // * plegCh: update the runtime cache; sync pod // * syncCh: sync all pods waiting for sync // * houseKeepingCh: trigger cleanup of pods // * liveness manager: sync pods that have failed or in which one or more // containers have failed liveness checks func (kl *Kubelet) syncLoopIteration(configCh <-chan kubetypes.PodUpdate, handler SyncHandler, syncCh <-chan time.Time, housekeepingCh <-chan time.Time, plegCh <-chan *pleg.PodLifecycleEvent) bool { kl.syncLoopMonitor.Store(kl.clock.Now()) select { case u, open := <-configCh: // Update from a config source; dispatch it to the right handler // callback. if !open { glog.Errorf("Update channel is closed. Exiting the sync loop.") return false } switch u.Op { case kubetypes.ADD: glog.V(2).Infof("SyncLoop (ADD, %q): %q", u.Source, format.Pods(u.Pods)) // After restarting, kubelet will get all existing pods through // ADD as if they are new pods. These pods will then go through the // admission process and *may* be rejected. This can be resolved // once we have checkpointing. handler.HandlePodAdditions(u.Pods) case kubetypes.UPDATE: glog.V(2).Infof("SyncLoop (UPDATE, %q): %q", u.Source, format.PodsWithDeletiontimestamps(u.Pods)) handler.HandlePodUpdates(u.Pods) case kubetypes.REMOVE: glog.V(2).Infof("SyncLoop (REMOVE, %q): %q", u.Source, format.Pods(u.Pods)) handler.HandlePodRemoves(u.Pods) case kubetypes.RECONCILE: glog.V(4).Infof("SyncLoop (RECONCILE, %q): %q", u.Source, format.Pods(u.Pods)) handler.HandlePodReconcile(u.Pods) case kubetypes.DELETE: glog.V(2).Infof("SyncLoop (DELETE, %q): %q", u.Source, format.Pods(u.Pods)) // DELETE is treated as a UPDATE because of graceful deletion. handler.HandlePodUpdates(u.Pods) case kubetypes.SET: // TODO: Do we want to support this? glog.Errorf("Kubelet does not support snapshot update") } // Mark the source ready after receiving at least one update from the // source. Once all the sources are marked ready, various cleanup // routines will start reclaiming resources. It is important that this // takes place only after kubelet calls the update handler to process // the update to ensure the internal pod cache is up-to-date. kl.sourcesReady.AddSource(u.Source) case e := <-plegCh: if isSyncPodWorthy(e) { // PLEG event for a pod; sync it. if pod, ok := kl.podManager.GetPodByUID(e.ID); ok { glog.V(2).Infof("SyncLoop (PLEG): %q, event: %#v", format.Pod(pod), e) handler.HandlePodSyncs([]*v1.Pod{pod}) } else { // If the pod no longer exists, ignore the event. glog.V(4).Infof("SyncLoop (PLEG): ignore irrelevant event: %#v", e) } } if e.Type == pleg.ContainerDied { if containerID, ok := e.Data.(string); ok { kl.cleanUpContainersInPod(e.ID, containerID) } } case <-syncCh: // Sync pods waiting for sync podsToSync := kl.getPodsToSync() if len(podsToSync) == 0 { break } glog.V(4).Infof("SyncLoop (SYNC): %d pods; %s", len(podsToSync), format.Pods(podsToSync)) kl.HandlePodSyncs(podsToSync) case update := <-kl.livenessManager.Updates(): if update.Result == proberesults.Failure { // The liveness manager detected a failure; sync the pod. // We should not use the pod from livenessManager, because it is never updated after // initialization. pod, ok := kl.podManager.GetPodByUID(update.PodUID) if !ok { // If the pod no longer exists, ignore the update. glog.V(4).Infof("SyncLoop (container unhealthy): ignore irrelevant update: %#v", update) break } glog.V(1).Infof("SyncLoop (container unhealthy): %q", format.Pod(pod)) handler.HandlePodSyncs([]*v1.Pod{pod}) } case <-housekeepingCh: if !kl.sourcesReady.AllReady() { // If the sources aren't ready or volume manager has not yet synced the states, // skip housekeeping, as we may accidentally delete pods from unready sources. glog.V(4).Infof("SyncLoop (housekeeping, skipped): sources aren't ready yet.") } else { glog.V(4).Infof("SyncLoop (housekeeping)") if err := handler.HandlePodCleanups(); err != nil { glog.Errorf("Failed cleaning pods: %v", err) } } } kl.syncLoopMonitor.Store(kl.clock.Now()) return true }
说明:
HandlePodSyncs, HandlePodUpdates, HandlePodAdditions最终都是invoke dispatchWork来分发pods到podWorker进行异步的pod sync。
HandlePodRemoves调用一下接口,将pod从cache中删除,kill pod中进程,并 stop Pod的Probe Workers,最终通过捕获Pod的PLEG Event,通过cleanUpContainersInPod来清理Pod。 pkg/kubelet/kubelet.go:1994 kl.podManager.DeletePod(pod); kl.deletePod(pod); kl.probeManager.RemovePod(pod);
HandlePodReconcile中,如果Pod是通过Eviction导致的Failed,则调用kl.containerDeletor.deleteContainersInPod来清除Pod内的容器。
HandlePodSyncs, HandlePodUpdates, HandlePodAdditions
Kubelet.dispatchWork最终会invoke podWokers.managePodLoop,podWorkers会嗲用NewMainKubelet时给PodWorkers注册的syncPodFn= (kl *Kubelet) syncPod(o syncPodOptions)。
Kubelet.syncPod会根据runtime类型进行区分,我们只看runtime为docker的情况,会invoke DockerManager.SyncPod。
DockerManager.SyncPod会dm.network.SetUpPod,然后根据network plugin类型进行区分,我们只看cni plugin,会对应invoke cniNetworkPlugin.SetUpPod进行网络设置。
cniNetworkPlugin.SetUpPod invoke cniNetwork.addToNetwork,由后者最终调用CNIConfig.AddNetwork,这就是libcni中对应的AddNetwork Interface。
CNIConfig.AddNetwork通过封装好的execPlugin由系统去调用cni plugin bin,到此就完成了pod内的网络设置。
HandlePodRemoves, HandlePodReconcile
都是通过invoke podContainerDeleter.deleteContainerInPod来清理容器。
对于docker,deleteContainerInPod会调用DockerManager.delteContainer。
在deleteContainer时,通过invoke containerGC.netContainerCleanup进行容器的网络环境清理。
然后由PluginManger.TearDownPod去调用cniNetworkPlugin.TearDownPod,再执行cniNetwork.deleteFromNetwork。
cniNetwork.deleteFromNetwork会调用CNIConfig.DelNetwork,这就是libcni中对应的DelNetwork Interface。
CNIConfig.AddNetwork通过封装好的execPlugin由系统去调用cni plugin bin,到此就完成了pod内的网络清理。
kubelet中与cni plugin调用的代码流程图
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